Tag : python

Simple Method more Valuable than Complex Tool

Above: Phenotypes from 4 different runs of the same evolution. The goal was to reach a fixed target number of nodes…

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A Way to 3D Print Skeletons: Metaball Skinning

Metaball Skinner: Update (Mar 24, 2017): I made this functionality into a blender add-on! Get it here: https://www.blendermarket.com/products/metaball-skinner In the midst…

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Genealogy Graph of an Evolution

Searching around in the documentation of deap, I came across a neat example of displaying a genealogy graph (a.k.a. family…

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First Evolved Shape, Hairball

The first shape has been grown using an evolved program! This is part of the plant grower project I am working…

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More Randomly Generated Growth Rules

Here are some more plant-shapes that are ‘grown’ in the same simulation environment, but with different randomly generated growth rules.  Note…

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Getting DEAP (or any python module) into Blender

In my quest to make lots of different interesting shapes, I am attempting to use DEAP inside of blender. Deap…

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